Includes index.
The Flash 8 renaissance
The elements of game design
Whack a capsule
Block breaker
Moon fighter
Sound for games
Sound hunter
Saving data
Optimization for games
The optimized game: AA bomb
Bitmaps, the bitmap data object, and bitmap art
Jungle adventure
Physics for games
Mars racer
Creating standalone games
Portable games
Entering the third dimension
The 3D game: Asteroid run
ActionScript for games primer
The future of games.
Macromedia Flash professional 8 game development by Glen Rhodes. ISBN 9781584504870. Published by Charles River Media in 2007. Publication and catalogue information, links to buy online and reader comments.