Publication date from publisher's website.
Includes index.
Part I. Java from the ground up: Dig into Minecraft programming with Java
Use NetBeans for Minecraft programming
Create a Minecraft Mod
Start writing Java programs
Understand how Java programs work
Store and change information in a Mod
Use strings to communicate
Use conditional tests to make decisions
Repeat an action with loops
Store information with arrays
Part II. The world of Java objects: Create your first object
Describe what your object is like
Make the most of existing objects
Store objects in data structures
Handle errors in a Mod
Create a threaded Mod
Read and write files
Part III. Create killer Minecraft Mods: Spawn a Mob
Make one Mob ride another
Take a census of Mobs and villages
Transmute materials in an inventory
Dig a giant hole
Chop down a forest of trees
Respond to events in the game
Display a Mob's health during combat
Make a world change over time
Befriend the God of lightning
Appendix A: Visit this book's website.
Minecraft Mods programming : absolute beginner's guide by Rogers Cadenhead. ISBN 9780789753601. Published by Que in 2014. Publication and catalogue information, links to buy online and reader comments.